Ram Speed¶
Garrison Capacity¶
Basically all infantry and foot archer type units can garrison inside a ram. Exceptions are monks, petards and kings. In the Forgotten Empires Expansion villagers are also able to be garrisoned inside.
Battering and Capped Rams have a total capacity of 4, while the Siege Ram increases the capacity to 6 units.
Speed¶
The ungarrisoned ram has a base speed which is shown below.
Battering/Capped Ram 0.5 tiles/s
Siege Ram 0.6 tiles/s
Every garrisoned infantry increases the speed of the ram by 0.05 tiles/s regardless of the speed of the unit. Foot archers, skirmishers and hand cannoneers do not increase the speed of the ram.
Ram Type | 0 Units | 1 Unit | 2 Units | 3 Units | 4 Units | 5 Units | 6 Units |
---|---|---|---|---|---|---|---|
Battering/Capped | 0.5 | 0.55 | 0.6 | 0.65 | 0.7 | X | X |
Siege | 0.6 | 0.65 | 0.7 | 0.75 | 0.8 | 0.85 | 0.9 |
Modifiers on the speed of siege units are only applied to the base speed of the ram and not to the speed contributed by garrisoned units.
Math¶
(total ram speed) = (base speed) * (speed modifiers) + 0.05 * (units garrisoned)