AI gameplay

Villagers

  • Don’t collect resources in hazardous areas / send the military to clear them out

  • Send military task forces to guard strategic resources / tower them

  • Don’t build in hazardous areas

  • Build more gates in walls to prevent lock-ins

  • Prefer to build castles and towers near the water/thin places

  • Create more trade cogs and trade ships

Military

  • Avoid fighting in hazardous areas / prefer fighting in range of own castles

  • Coordinates reaction to attacks on units (during march, …) (including attacks by towers/castles)

  • Disable scouting if the “all visible” option was selected.

  • Lame you (steal boar in the beginning on purpose)

  • Understand, how to do economic damage

    • e.g. if losing of all AI-units is inevitable, run and attack villagers to hurt economy

  • don’t wait for hours to mass up army and then try to overrun you at minute 40

    • send smaller amount of troops earlier in the game to annoy you

    • while building up a big army in the back

Ship

  • Transport ship can deliver villagers to another islands