AI gameplay¶
Villagers¶
Don’t collect resources in hazardous areas / send the military to clear them out
Send military task forces to guard strategic resources / tower them
Don’t build in hazardous areas
Build more gates in walls to prevent lock-ins
Prefer to build castles and towers near the water/thin places
Create more trade cogs and trade ships
Military¶
Avoid fighting in hazardous areas / prefer fighting in range of own castles
Coordinates reaction to attacks on units (during march, …) (including attacks by towers/castles)
Disable scouting if the “all visible” option was selected.
Lame you (steal boar in the beginning on purpose)
Understand, how to do economic damage
e.g. if losing of all AI-units is inevitable, run and attack villagers to hurt economy
don’t wait for hours to mass up army and then try to overrun you at minute 40
send smaller amount of troops earlier in the game to annoy you
while building up a big army in the back
Ship¶
Transport ship can deliver villagers to another islands