Interface¶
interface enhancements¶
As opposed to the gameplay improvements, these interface enhancements are pretty straightforward, so they will probably be hard-coded in.
Allow selecting more than 30 units (duh.)
Allow more than 10 groups (prefixes?)
Set default behaviour for units
Better re-grouping
Intelligent assigning of new units to existing groups
Sub-group selections
Customizable hotkeys for everything
possibility to set rally points on moving units
show a symbol on a unit, which is the target of a conversion (e.g. empire earth)
Zoom
possible options “Zoom in center of screen”, “Zoom towards mouse cursor” or “zoom towards selected units” (to figure out what makes sense in which situations)
after-game stats¶
by looking at stats it should be clear how many kills were just friendly fire kills (by siege units, deleting idle vills, etc…) and how many were actual opponent kills
what was the lumberjack/farmer/miner/trade cart composition during game
maybe a slider in the timeline trend with MIN/MAX values shown
would be beneficial both to casters and to gamers who wish to improve on their skill
having a concise aftergame analysis tool would be quite welcome