Interface

interface enhancements

As opposed to the gameplay improvements, these interface enhancements are pretty straightforward, so they will probably be hard-coded in.

  • Allow selecting more than 30 units (duh.)

  • Allow more than 10 groups (prefixes?)

  • Set default behaviour for units

  • Better re-grouping

  • Intelligent assigning of new units to existing groups

  • Sub-group selections

  • Customizable hotkeys for everything

  • possibility to set rally points on moving units

  • show a symbol on a unit, which is the target of a conversion (e.g. empire earth)

  • Zoom

    • possible options “Zoom in center of screen”, “Zoom towards mouse cursor” or “zoom towards selected units” (to figure out what makes sense in which situations)

after-game stats

  • by looking at stats it should be clear how many kills were just friendly fire kills (by siege units, deleting idle vills, etc…) and how many were actual opponent kills

  • what was the lumberjack/farmer/miner/trade cart composition during game

    • maybe a slider in the timeline trend with MIN/MAX values shown

    • would be beneficial both to casters and to gamers who wish to improve on their skill

    • having a concise aftergame analysis tool would be quite welcome