nyan data conversion¶
We depend on the original game. We have a converter which spits out a files in our formats by parsing the original data.
Gamedata conversion¶
openage/convert/gamedata/
specifies the format ofempires_x1_p1.dat
this format allows reading the binary file and storing it into tables
these tables and the original format suck, information is redundant and we can heavily improve it
buuut: the file format is given (every original game has it.)
:arrow_right: data transformation.
the original file will be read according to the original format (we can’t help it)
a transformation is specified
mapping: original format -> our awesome format
redundancy is purged (e.g. no more double huskarl unit (1x castle, 1x barracs))