nyan data conversion ==================== We depend on the original game. We have a converter which spits out a files in our formats by parsing the original data. Gamedata conversion ------------------- * `openage/convert/gamedata/` specifies the format of `empires_x1_p1.dat` * this format allows reading the binary file and storing it into tables * these tables and the original format suck, information is redundant and we can heavily improve it * buuut: the file format is given (every original game has it.) * :arrow_right: data transformation. * the original file will be read according to the original format (we can't help it) * a transformation is specified * mapping: original format -> our awesome format * redundancy is purged (e.g. no more double huskarl unit (1x castle, 1x barracs))