# Ram Speed [Source](https://www.youtube.com/watch?v=aPK2RnpEgPA) ## Garrison Capacity Basically all infantry and foot archer type units can garrison inside a ram. Exceptions are monks, petards and kings. In the *Forgotten Empires* Expansion villagers are also able to be garrisoned inside. Battering and Capped Rams have a total capacity of 4, while the Siege Ram increases the capacity to 6 units. ## Speed The ungarrisoned ram has a *base speed* which is shown below. Battering/Capped Ram 0.5 tiles/s Siege Ram 0.6 tiles/s Every garrisoned infantry increases the speed of the ram by 0.05 tiles/s regardless of the speed of the unit. Foot archers, skirmishers and hand cannoneers **do not** increase the speed of the ram. | Ram Type |0 Units|1 Unit|2 Units|3 Units|4 Units|5 Units|6 Units| | -----------------|:-----:|:----:|:-----:|:-----:|:-----:|:-----:|:-----:| | Battering/Capped | 0.5 | 0.55 | 0.6 | 0.65 | 0.7 | X | X | | Siege | 0.6 | 0.65 | 0.7 | 0.75 | 0.8 | 0.85 | 0.9 | Modifiers on the speed of siege units are only applied to the *base speed* of the ram and not to the speed contributed by garrisoned units. ### Math (total ram speed) = (base speed) * (speed modifiers) + 0.05 * (units garrisoned)