# Wolves Line of sight and balancing of wolves. ## Line of Sight [Source](https://www.youtube.com/watch?v=DBgK4e5w_uc) Line of sight depends on the selected difficulty of the game. Easiest 4 tiles Standard 6 tiles Moderate 12 tiles Hard 12 tiles Hardest 12 tiles As soon as a unit moves into the LOS of a wolf, he will chase and attack the unit. However some unit types are ignored, including: * King * Trade Cart * War Elephant * Teutonic Knight * War Waggon * Monk * All siege units * Scout (but light cavalry and hussars will be attacked) * Sheep (as comical as it sounds) These units have to attack the wolf first, before they are chased and attacked. ## Balancing [Source](https://www.youtube.com/watch?v=jgRyH7Ff5Wg) Under normal circumstances a villager without "Loom" will always lose to a wolf. Even if the villager is the first to hit, the wolf should have at least 1 HP left.